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Despite its numbering, DOOM 3 is not a follow-up title to DOOM 2, but a reboot of the entire DOOM franchise. Developed by id Software and released in 2004, the game reintroduces players to the iconic story and world of the DOOM series. It's full of hellish demons, darkly lit levels, and gory gunplay. As literal Hell breaks loose on the planet of Mars, it's up to the player to repel the demonic threat and save humanity. With an assortment of overpowered weaponry, you'll take the role of a super soldier, ripping and tearing through hordes of otherworldly creatures.

Merges your Doom IWADs (Doom, Doom 2, Final Doom, Master Levels, etc.) into a single IWAD, allowing players to switch between games without relaunching. A command-line utility that extracts the contents of a WAD to a (mostly) pk3-compatible folder structure. Useful for converting old mods or setting up advanced development workflows. Doom was released on VHS, UMD, and DVD on February 7, 2006, HD DVD on April 26, 2006, and on Blu-ray Disc on February 10, 2009. The DVD, HD DVD, and Blu-ray releases only feature the unrated extended cut, with no options for the theatrical cut. The DVD grossed $29.2 million in domestic video sales. Doom And Doom 2 Have Received A Huge Free Update On PC And Consoles. Doom and Doom 2 are now playable at 60fps for the first time ever, and many other upgrades have been made to the games on PS4. Doom 2, like Doom 1, is epic continuation of an epic game from no less epic John Carmack. Here you can play Doom 2 online for free. So, how does Doom 2 differ from its predecessor??? Well own nothing!!! Doom 2 is the same Doom 1 with the same enemies and the same weapon. Only a double-barreled.

The story in DOOM 3 is very similar to the original game, but with some modern trimmings. Like the first game, DOOM 3 takes place on the planet Mars. On Mars, dangerous science experiments have accidentally opened a portal to Hell, spilling demons out onto the red planet. DOOM 3 tells a similar story, but it does so in a more modern ways. As you explore the various levels in the game, you'll encounter characters who will provide you with information and narrative exposition. As the unnamed space marine, you'll meet a variety of characters (both good and bad) as you make your way through the game's creepy levels. Some characters give you directions and help by speaking to you via radio, while others taunt and scare you with their supernatural powers.

When it comes down to gameplay, DOOM 3 provides players with the same great bloody action the DOOM franchise is known for. The game is still broken up into levels, filled with hordes of enemies. In each stage, you must navigate through the darkly lit areas, blasting enemies with your weapons as they leap from the shadows. DOOM 3's focus on story makes the pacing feel a bit more deliberate and slow, which is a decent change from the surprisingly fast-paced original games. There's a bigger horror element in DOOM 3, with a handful of scripted scares. Generally speaking, the game is meant to utterly creep you out. When you're not hearing the sounds of gunshots, you'll likely hear the terrified screams of the trapped and dying scientists around the planet.

Although the game is a bit slower than other DOOM titles, things still feel visceral and fast thanks to the weapon offerings. There are ten different weapons to find and utilize, and they range in both power and utility. Fans of DOOM will enjoy the classic Chainsaw, Shotgun, and BFG-9000 weapon. The rest of your arsenal is filled out by other expected firearms, like sub-machine guns, assault rifles, pistols, and more. There's also a few fun experimental weapons, which vaporize your enemies and cause a ton of damage. In addition to the single player mode, you can also wield these weapons in the four-player multiplayer mode. There are four different types of competitive modes to try out, which nicely compliments the single player campaign.

Overall, DOOM 3 is an interesting and exciting reboot of the DOOM franchise. It's not as fast-paced as the original two games, but it provides the same amount of intensity and horror. The improved graphics make things even more terrifying, and the attention to storytelling fleshes out the world. The inclusion of multiplayer adds plenty of replay ability, and the lengthy single player campaign will surely please. If you're a fan of horror, mayhem, and fun gunplay, then DOOM 3 is a great pick.

Overall rating: 8


ZDoom now comes in multiple flavours! The primary port, GZDoom, sports advanced hardware (OpenGL) and enhanced software rendering capabilities, while the port LZDoom serves as an alternative with a different feature set, detailed below. Although the parent ZDoom codebase has been discontinued, the latest official release is available here for posterity.

GZDoom is the latest version targeting current systems with modern graphics hardware. (Vulkan/OpenGL 4.5 capability recommended, but the minimum requirement for the hardware renderer is OpenGL 3.3, the minimum for the software renderer is Direct3D 9)

LZDoom is based on an older version of GZDoom. It does not provide all features currently supported by GZDoom but in turn is capable of running the hardware renderer on older hardware which does not support modern OpenGL features.

Download

Want more features? Get more out of GZDoom! The release builds are not all that GZDoom has to offer. If you want to stay ahead of development, try out some Dev Builds and be the first to try out the newest features in development, before everyone else does! In doing so you can help to ensure releases are smoother, by reporting any bugs that you may find! LZDoom Builds also available!

GZDoom v4.7.0
Primary | 2021-09-22


ZDoom v2.8.1
Discontinued | 2016-02-21

For help getting started, see the online documentation in the wiki. You need to provide your own game IWAD. If you do not have a copy of a doom-engine game, the easiest way to obtain them is to purchase them from Steam or GOG. When you download them from either of these stores, ZDoom will automatically find them.

LZDoom

Support

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ZDL

Want a simple launcher to make using ZDoom easier? Try this.

Editing

Everything you need to start creating ZDoom mods.

SLADE 3

A full-fledged level and resource editor for Doom; which supports most *ZDoom features. Available for Windows, Mac, and Linux.

Ultimate Doom Builder

A level editor with complete support of *ZDoom features. Windows-only.

ACC 1.58 Windows Version

ACS script compiler for use with ZDoom and/or Hexen. This is not the version of ACC released by Raven. It supports all of ZDoom's language extensions.

ACC 1.58 Mac OS X Version

Mac OS X version of the ACC script compiler. Command-line utility only; requires terminal to run, no .app package included.

ACC 1.58 Linux Version(32-bit)

Linux version of the ACC script compiler. Command-line utility only; requires terminal to run.

ZDBSP 1.19

This is a standalone version of ZDoom's internal node builder. Its most important feature is that it knows about polyobjects, but it can also build GL nodes if you don't want to wait for glBSP to do it. At the time of writing, it is also the only nodebuilder with UDMF support.

Utilities

These tools support a few special editing and playing scenarios.

WadSmoosh

Merges your Doom IWADs (Doom, Doom 2, Final Doom, Master Levels, etc.) into a single IWAD, allowing players to switch between games without relaunching.

WadExt

A command-line utility that extracts the contents of a WAD to a (mostly) pk3-compatible folder structure. Useful for converting old mods or setting up advanced development workflows.

MAPINFO Converter

This is a command-line utility written by Graf Zahl to convert old-format MAPINFO lumps to new-format ones. See the original forum thread for more information.

This package contains both a Windows binary and source code.

Misc Editing Utilities

Includes the programs zwadconv, swantbls, and listacs. Zwadconv converts old maps to the Hexen format used by ZDoom natively. Swantbls creates SWITCHES and ANIMATED lumps used by BOOM. Listacs is an ACS script disassembler (not decompiler).

Utility Source Code

Contains the source code for the editing utilities.

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Miscellaneous

The following files are mostly of historic interest.

ACC 1.58 Source Code

This is the latest source code for ZDoom's version of ACC. It includes both a makefile for GCC and a project file for Visual C++ 6, so you can build a Windows, DOS, or Linux version. It is also available on its GitHub repository.

ACC 1.58 WadAuthor/DOS Version

This version of ACC is only if you're old-school and using WadAuthor or a DOS-based editor like ZETH.

FluidSynth DLL (version 1.1.6)
(64-bit version)

ZDoom supports using FluidSynth for MIDI playback. To use it, extract libfluidsynth.dll to the same directory as zdoom.exe and then configure it from within ZDoom. FluidSynth is bundled with GZDoom since v3.1.0, so this separate download is only useful for older versions.

TiMidity++

ZDoom supports using TiMidity++ for MIDI playback. To use it, extract timidity.exe and timidity.cfg and read the instructions. TiMidity++ has become an internal player integrated within GZDoom since v3.3.0, so this separate download is only useful for older versions.

TiMidity++ Source Code

This is the source code for ZDoom's custom version of TiMidity++. Alternatively, a patch with the custom changes can be downloaded and applied on the original TiMidity++ source code.

WadAuthor Configuration Files

Contains a wcf file for use with WadAuthor.

ZDBSP 1.19 Source Code

This is the source code for ZDBSP 1.19. The build system uses CMake, so you can generate project files for any version of Visual C++ from 6 up or several other IDEs, or you can create Makefiles as well. It is also available on its GitHub repository.

ZETH 4.17 Level Editor

A DETH-based editor for ZDoom that runs in a DOS box. Comes with minimal documentation. If you don't already know how to use DETH, you should go find a good tutorial that explains it. If you plan on doing any ACS scripting, you should be sure to also download ACC below.

ZETH 4.17 Source Code

This is the source code for ZETH. Hopefully somebody will find it useful.

Old (1999) Demonstration WAD

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Shows off some of the features that were new as of ZDoom 1.22.

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Old (1999) Editing Reference

Downloadable copy of the Editing Reference for offline viewing. This has only been updated for ZDoom 1.22. For ZDoom features added since then, you should consult the wiki documentation instead.